![]() They are enchanted with Teleportation, one of the most useful spells in the game. Early on, you're tasked with finding a pair of gloves. The whole reason for doing this is less about the quest, but the item involved. Note that this quest is only truly worth doing if you have a Two-Handed Strength character, since that's the main stats that the set increases. We highly suggest you can do it, not only for the stellar set of armor you obtain but also because the helmet acts as a Purging wand, something integral to the main plot. It's not very long, but the poor pup has lost his love and needs someone to help him! Found in Fort Joy, this quest begins with you speaking to the sad dog in town. ![]() This is less about the reward, and more about the journey. 104 MAP OF ARATERRE AND THE RING ISLANDS. Production Manager ❚ MONICA STEPHENS Production Artist ❚ ALEX FERNANDEZ Print Buyer ❚ MOE CHAPMAN Marketing Director ❚ PAUL CHAPMAN GURPS System Design ❚ STEVE JACKSON GURPS Line Editor ❚ SEAN PUNCH Art Director ❚ STEVE JACKSON Page Design ❚ PHILIP REED KOVACH Edited by JANIE MURPHY and STEVE JACKSON ISBN 1-55634-744-8ĬONTENTS 1. Written by PHIL MASTERS and JONATHAN WOODWARD Based on GURPS Fantasy by STEVE JACKSON, KIRK TATE, and JANET NAYLOR Cover by BOB STEVLIC Illustrated by BOB STEVLIC and CHRIS QUILLIAMS Cartography by J. Kovach 1ST EDITION, 1ST PRINTING PUBLISHED AUGUST 2005 ISBN 1-55634-744-8 īy Phil Masters and Jonathan Woodward Edited by Janie Murphy and Steve Jackson Based on GURPS FANTASY by Steve Jackson, Kirk Tate, and Janet Naylor Cover Art by Bob Stevlic Illustrated by Bob Stevlic and Chris Quilliams Cartography by J. a Muslim double agent commanded to infiltrate the Hospitallers. Plunder elven ruins while evading the desert natives. Phil Masters (the Discworld and Hellboy RPGs) and Jonathan Woodward (Hellboy and GURPS Ogre) have compiled previous Yrth material and updated it with new peoples, places, and plots, as well as much more on magic and mystic powers. This is a complete world background – history, religion, culture, politics, races, and detailed, full-color maps – everything needed to start a campaign. Or trek south to the Muslim lands of al-Wazif and al-Haz to explore the forbidden city of Geb’al-Din. ![]() And on this world, magic works! Journey from the windswept plains of the Nomad Lands – where fierce Nordic warriors seek a valiant death to earn a seat in Valhalla – to Megalos, the ancient empire where sorcery and political intrigue go hand in hand. The Crusades aren’t ancient history here – they’re current events. Welcome to the land of Yrth, a realm of incredibly varied races and monsters – including people snatched from our Earth and other worlds by the cataclysmic Banestorm! Now humans struggle with dwarves, elves, and each other. ![]() So prepare to make your own mark on Yrth. Phil Masters (Discworld and Hellboy RPGs) and Jonathan Woodward (Hellboy and GURPS Ogre) have added new peoples, places, and plots, as well as lots more on magic and mysticism, all of which conforms to the just-released GURPS Fantasy and GURPS Magic. It provides GMs with a complete world background - history, religion, culture, politics, races, and a detailed, full-color map - everything needed to start a GURPS campaign. This book updates the original Yrth of GURPS Third Edition Fantasy and Fantasy Adventures. Or trek south to the Muslim lands of al-Wazif and al-Haz to explore the forbidden city of Geb'al-Din. The Crusades aren't ancient history here - they're current events! Characters can journey from the windswept plains of the Nomad Lands - where fierce Nordic warriors seek a valiant death to earn a seat in Valhalla - to Megalos, the ancient empire where magic and political intrigue go hand in hand. Now humans struggle with dwarves, elves, and each other. Welcome to the land of Yrth, a magical realm of incredibly varied races and monsters - including people snatched from our Earth and other worlds by the cataclysmic Banestorm! Whole villages were transported - from such diverse locales as medieval England, France, Germany, and the Far East. ![]()
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